about.
During my time at Animade, I had the opportunity to work on several exciting projects for LEGO, where I was responsible for 3D animation and rendering using Cinema 4D.
challenge.
For these projects, it was important to capture a stop-motion/hand-animated feel, making the animation look as though someone was physically playing with the LEGO bricks. To achieve this, we focused on creating scenarios that were realistic in terms of what could be built with LEGO bricks in real life.
results.
My role involved crafting animations that maintained this organic, playful quality while ensuring the 3D renders aligned with LEGO’s dynamic and creative brand identity.
Read more about it here.





